And I’m not talking about making a hit trailer track either, but rather how to create powerful impacts and hits for your tracks! Good hits will help your track become much more powerful, hard-hitting and licensable. No editor wants to use weak hits in trailers – it’s all about getting those big, rich and juicy hits for the cut points.
So let me show you a way of thinking when it comes to creating these.
It’s all about getting a full sound. If you take an already powerful hit, you can dissect it into 3 main elements (and these are with frequency in mind):
- Low end (boom, depth)
- Mid range (body, punch)
- High end (crunch, snap, sizzle, air)
The low end gives the hit most of the depth and the boom – the part that shakes your local cinema during the trailers and commercials. The mid part creates the main body of the sound, it gives it punch and weight, while the high end provides all the shining high frequencies that make it sound complete and snappy.
What I’m getting at is that your hits need to be created with these in mind. Having all of these three present in one single hit will make that hit feel and sound complete. Take out the bass element and you loose the bassy, shaky feel of it – and the same goes for the other two elements.